Question about Dynamic Block Dropping and Decaying

I have scoured the internet and the forums, but can’t find the answer to these questions:

  • Why can I still drop dynamic blocks when I set in the game settings that you aren’t allowed to drop resource items? (I understand according to Google’s AI overview that dynamic blocks are resource items, correct me if otherwise)
  • Why won’t dropped dynamic blocks decay in a zone where item decay is on?

Any help is appreciated. Thanks!

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Dynamic blocks aren’t resources.
EDIT: I think.

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What would they be then…? Would they be like usable items or something?

So I think they fall under the gadget category?
Because you place them.

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I think probably they are.

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It still doesn’t work with gadget and usable item dropping turned off…
Maybe it has something to do with the dynamic elements itself?

hmm, this could be a bug

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not really blocks are droppable cause they are classified as “block_item”
and gadgets are “gadget_tool”

Ok, let’s see…
So that means usable item settings also won’t apply to dynamic blocks?

wait, i will see

no it doesn’t sadly it is only useable for gadgets and heals

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So would that also mean that dropping an item classified as block_item (like you said) wouldn’t apply to dropped item decay in zones?

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I swear you could drop them

What do you mean - do you mean dropping dynamic blocks?

You can’t make it so people can’t drop dynamic blocks. I have a game where they can’t drop anything unless in the shop where items decay, but people can still drop dynamic blocks.

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sorry for the late reply @Boss_1s but yes you cant drop the dynamic blocks due to them having a different id tag in the code making them droppable but if you want players to not drop them use zones they are the only way to stop the dynamic block from being dropped

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I saw this topic a couple of hours ago and I looked into some potential options of how they could have coded Dynamic Blocks and I believe they gave them their own category and then forgot to add something in the Map Options section to allow/disallow dropping Dynamic blocks. There might be a way to sense when a block has been dropped and then remove it in some way or other (probably by lag). But the chances are this isn’t possible.

Edit: Hold it, hold it I think I might have found a way to do it. Give me a couple of hours.

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that’s what I already said @Penguin_eats_turtle yes they have a different id in the code making dropping blocks possible due to the devs wanting the blocks to be replaceable

also good job on your first solution

So basically what @Godatbedwars said earlier.

Thanks for the help guys - I’ll just let this slip for now, as it isn’t a major distraction from the game or anything.

I’ll keep the solution marked, just tell us the solution if you find one before the three hour mark (no rush tho) :slight_smile: