Question About Annoying Things

When you’re making walls with barriers and you need to make the walls turn a corner, but the walls are misaligned by 1 pixel

6 Likes

an annoying thing is when i’m building a map, and i need to fit the props perfectly into a room and i just stress out over it and spend WAYYY too much time resizing everything to make it fit (one reason why i’m afraid of perfectionism)

(welcome back @Here_to_help! and i still do remember you)

16 Likes

I’m annoyed that there isn’t an option that you can only change one side on a device. You can only change one corner in resizing.

Similar to yours @eiqcrmeliutgwhc

2 Likes

whenever I try changing the transparency to 0.75, instead at 0.7 it instantly changes to 0.7000000000001 or smt like that (ik why I think) also ik you can just change it using the up and down keys but :confused: annoying.

6 Likes

The most annoying thing for me when it comes to building maps is the DARN AUTO-LAYERING that forces me to re-adjust EVERYTHING after slightly moving or scaling ONE THING.

13 Likes

Bump if it’s legal
One thing for me, well, is that when I write block code, and then realizing I did it in the wrong device so I have to rewrite the whole thing into the correct one

2 Likes
  • having to move ALL props to the above layer while they were in the below layer.
  • deleting the wrong device/prop
4 Likes

weird device hitbox, writing a code on the wrong device because of that DARN HITBOX!!!

3 Likes

It’s annoying that a laser’s hit box doesn’t change despite the laser heads being turned off.

You’re not even touching the laser on screen but it still damages you

8 Likes

You can’t change the channel the block code runs after it is broadcasted.
This would make Monopoly so much easier because I could copy and paste the device but just change the channel and a few details.

5 Likes
  • not being able to drag delete when deleting terrain. (like i can drag when adding it but not when i delete it :/)
4 Likes

Something that’s annoys me is building AN ENTIRE MAP AND IT ALL BEING WALLs

6 Likes

or when I drag over an area I don’t have the option to delete terian to

2 Likes

Easy one: not being able to copy and paste blockly code. It would make life so much easier.

6 Likes

Agreed, I accidently coded the wrong device yesterday and had to repeat the 50 blocks in a different device

3 Likes

There should be an option where you can change the size of the eraser tool. did someone already say that?

2 Likes

Whenever you name a prop it doesn’t save it.

3 Likes

wish there was a way to undo things. or set certain tiles/objects you select to non walls, as i realize i forget to turn it back to floor

should add a mode where you click edit tiles and you can flip through layers of tile and change it to either wall or flooring. would be better.

7 Likes

YES.
YES.
GIMKIT COPYING IS (PG word for not very smart)
Copy maps? No
Copy aspects of the map? No
DELETING: Mass deleting, no. Why not? It takes forever to delete anything!
Also Also why can’t you show/hide terrain?

6 Likes

honestly its layering.
layering causes my game to lag so badly when i try to make my map look good
and sometimes it freezes when i try to move a singular prop up 1

2 Likes