Pseudo projectiles :3

nice guide… images still work, yay :smiley:

EDIT: what??

1 Like

Actually scratch that i dont think i can

1 Like

Bump!

Great Guide.

1 Like

Bump!
Reusable, got nullified

I wonder if you could combined, pseudo projectiles with detection of players real-time speed (and therefore potentially knock back from a projectile), you might be able to “accurately” detect if a player was hit by a projectile.

1 Like

man I just made a reusable bump and you nullified it
and probably

1 Like

Sorry I pressed the text right before reading it

1 Like