Ok, ok, so basically I have a elimination and a d3ath overlay that is supposed to update every time that you get eliminated or eliminate someone else. It is not working and I need help to fix it. Here are some pictures to help.
For KO’s, it might be necessary to delay the overlay update: I had the same issue with my Spelling Bee map. Then again, I don’t know if my statement is true.
Ok so how would that be done?
Does the property change on channel “KO”?
Yes. As seen above…
Try going into the KO’s property and broadcasting a message when property changes. Need clarification: is the number not accurate, or does the elimination count just not work?
It just doesn’t work.
Go to the blocks, and try putting the “convert number to text block” and then putting the get property KO’s after it. It is in the text section.
You cannot connect “convert” onto “create text with”? Sorry, I’m very inexperienced with text in block code.
Also, that’s a new image, you had a duplicate image about the Deaths counter.
Ik. Also wait im might have just been stup1d and not connected it right give me one second.
Never mind it still doesnt work.
Another question, are you on solo, or are you playing with someone?
Both. I’m testing with myself.
Explain in more detail, does it say (Deaths: nothing), or…
(I am kinda lost rn sorry)
It just always says: Deaths: 0
it never changes…
check game overlay: is the content scope at player?
Yes. BUT I FIXED!!! at least the d3ath one works now.