Prop hunt problems

so I just need some quick gelp with a promblem in my prop hunt map and it has to do with zones so when ever a player is inside a zone if its activate on them a glitch happenes where it dosent work unless they move so if they don’t move they can sit in the prop even if its destroyed bye the seeker I don’t know how to fix this any ideas

Can you show a screenshot of what’s happening?

eh not really but I’ll try to explain so I have a mechanic where you hide in a prop bye hitting a button and when the seeker breaks the prop the zone gets activated and forces you out but the zone can only detect the player if they move so they can just not move and it becomes unfair

Can you try to force the player to move as a prop every few seconds? Idk.

I could make it so they player gets a warning if when it breaks if they don’t move for to long they get destryoed

I’ll try that out I guess a counter and some text with the warning could work

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Yes, maybe like you force the player to move every 15 seconds and if not it gives a warning.

I’m thinking just when it gets destroyed I’m gonna go try it

like when the prop breaks

Okay! If your question is solved, mark a solution! Did it work @SomeRandomGuy ??

it doesn’t work same they can just not move at all problem is there anyways to make the player into a variable so if its destroyed it like teleports the player out

oh did you send this to the wrong place

Yes im actually so so sorry T^T

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I think you can probably teleport the player out of the zone as soon you activate the zone then 0.1 seconds later teleport them back into their spot?

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In that case, can you make it where if they don’t move within 15 seconds it gives away their location?

The promblem is stuff can effect them if they don’t move unless I could some how make them part of a specific group

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Can’t you do Hunters and Seekers and when they get caught you move them to seekers?

What if we just ignore the problem?
We can protect a player with 4 invisible barrier walls that are deactivated when the prop is destroyed.

problem is there name tag sticks out and I don’t want a bunch of HUGE props

check the details of the zones and props and things to see if they’re all set up right.