When a player selects their class they can select another class. (how do i make it when a player selects a class they cant select another one? (only towards player who selected their class))
Players can start the game without all players selecting a class. (how do i wire my player counter to the class selection?)
Make it so that when a player selects their class, it opens a new popup or closes the old one so the player cannot select another class. When the class is selected (when button or CTA is clicked), have it broadcast on a channel and then make the counter increase by one when that channel is recieved.
Try this guide:
Make it so that when they press “select this class” button, a popup comes. Then, they can select either yes or no. If they press yes, deactivate buttons of all the other classes
Okay, so also wire the counter to count up by 1 when the CTA is clicked.
Actually…
Do this:
When CTA clicked, broadcast on channel Sample. Make the popup showing the classes close on Sample. Make the counter increase by one when recieving on channel Sample
Make sure the scope is set to Player not Global for the deactivation.