Popup button help

I mean at least you tried. always room to learn ig

did you know that there’s something called channels?

In fact, there’s a channel for when the call-to-action’s pressed and a channel for re-opening and closing the popup. Maybe using the same channel in the two would work. Absolutely mindblowing, yes?

2 Likes

Yes, I do understand that there is a thing called channels. But, I didn’t know that there is a channel for re-opening and closing the topic.

Using the channels like that could work, I just don’t know if it’ll be buggy or not. I tried something like that once and my game glitched out.

Yeah…

I’m pretty much stupid. I still don’t get it.

You’re not stup!d, it took me almost a YEAR to learn the devices and I still don’t know how to use all of them. :laughing:

Let the channel that broadcasts on the popup closing be “Popup Close”. Make a trigger with a .1 second delay receive on “Popup Close”. Make another trigger be triggered by the first trigger. The second trigger should activate on the channel that opens the popup. The second trigger should deactivate on the channel from the first CTA and the second CTA (you have to use wires for one).

Okay, i’ve payed attention to what you said, but it keeps letting me only close the popup without choosing an option.

Oh and by the way, i only need the person to choose the 1st CTA, and not 2nd CTA.

Is there anything i’ve done wrong?
image

Should the second CTA reopen that same popup? And I may have forgot to tell you that the second trigger should open the popup :skull:.

Oh mb, and yea the 2nd CTA should reopen the same popup. I know how to do that.

im done with the channels
image

Great! Is it fixed?
Sorry, beat you to it. :smile:

Does it work now?

Yeah, no.

Can you say what happens when you try to do stuff?

Everything works fine, only just when i click anywhere and not the first CTA it still lets the popup close.

I’m gonna go eat dinner now. I’ll respond tomorrow.

It works for me when I did it in my map…

Call to Action Channel: Close
Close popup when receiving: Close

Maybe there’s a bug or a glitch on your end. Who knows?

I would set a property when the first option gets clicked, and when the popup gets closed, we use a checker to see if we should reopen the popup or not.

Yep, I got it working.


The counter increases and increments when receiving when the first button is pressed. When the popup is closed, we use a wire repeater with a 0.1 second delay, then we check if the property is equal to 0. If it is, we broadcast to reopen the popup.