I ran into some problems with detecting if there is a possible capture. Using recursion, it runs through and sees if any R variable (for red) is equal to any B variable - 9 or + 11. At the start, there is no way any of the properties are equal, but according to the block code, the math works. So I am stuck with nothing to do, so it might be a while. If I could fix whatever is wrong though, I would just need one more week.

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You could try to make a game like golf with the “new” ball feature.

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Ehh, how would that work? I guess you hit the ball with a blaster or something, and it heads toward the hole? But that isn’t really realistic, is it now? And we need to detect if they are moving, so see if the shot is bad, by detracting velocity from the ball, so it isn’t exactly right. However, if we use advanced mechanics, we could make it work.

Description of how I would make golf. **WARNING: LONG**

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yeah that is the thing i was thinking about

The blaster idea? Or the long, complicated one below that?

really both ideas combined

How would you combine them? There is no way to determine the velocity of the ball, how much power (the same, because it is just one weapon), and while it has better aim, you also couldn’t switch clubs or change the velocity based on if you are teeing off or hitting in the rough.

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Maybe you can do a campaign mission game with an entire fully fledged story line.

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# search before you post

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There’s so little devices that can make sound, most of them require player interaction, and all of them have basically no distinct pitch; the only device that makes sound while not requiring direct player interaction I can think of right now is the vending machine, so if you find a way to play the vending machine instantaneously quickly at a speed where it makes waves or psuedo-waves, then you can make music, but I don’t think that’d be easy or even possible in Gimkit Creative. You can replace files in Gimkit Creative though, so you can replace the sound that vending machines or other device sounds with your own SFX or music.

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What are psuedo-waves? It seems like people are just starting to put psuedo at the beginning of anything and everything

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Waves are what make up sound and I believe if you play a sound fast enough at a wave-like speed it’ll play an according pitch, so really wave-interception instead of psuedo-waves since you’re making sound waves out of sound waves instead of making something just similar to a sound wave.

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super smash bros i think that would be cool to see

I wish you the best of luck on your gimkit journey! If you need any help, please let me know. I’d be happy to help! (This goes for anyone!)

wait WHAT

also that doesn’t work. If it does, I’m stupid.

Super Gim Bros(Super Mario Bros)

Has the new update released?

I know im a little late on this, but here you go!