@Blackhole927 Could (Possibly) Have an Answer
Best solution would be to find a square prop, and place it everywhere you want to generate pixels. Thatâs your hitbox. Then, write the cave generation algorithm you want to use, and disable/enable the hitboxes accordingly. From here, all you have to do is make it look pretty, which you can do by setting pieces of text to things like emojis. You wonât be able to efficiently use one text object per tile, so youâll have to do a bit of extra work there.
Oh darn, Iâm late for the party. Blackhole Stole my lightning.
(Sorry for the semi-necropost)
no no tell me what your going to say because 2 solutions is better than 1
It was pretty much the same thing, but I had little paragraphs and it also (probably) took me longer because Blackhole is a GOD when it comes to Gimkit codingâŚ
(Speaking of coding, have you seen Code Quest?)
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.