Pathfinding system

Is it possible to make a pathfinding system? That could make it very fun to make in a tower defense game.

What do you mean by a “pathfinding system?”
Do you want to make the enemy units move in a set path?

I mean a system that where people could buy barriers on the area and then the enemy units find a way to the exit.

So you want an upgrade to change the set path of the enemy unit?

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That would be possible, but it would require a LOT of if statements, and it would require using props or something to store enemy damage.

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You can’t exactly use sentries anymore sob, so this would be difficult. But! Were still able to interact with zones. Would that kinda spark something?

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