Overlay showing on start when it isn't supposed to

So, I was editing my map, and I set an overlay to be off on game start, but it showed up when I went into test mode. I was also using a property to try fixing it, it didn’t work. I even used a lifecycle to hide it on start, didn’t work.

1 Like

Can you get pictures and an explanation of it?

Sure, I’ll try to go get them.

1 Like

I just tried it again, it was working now, don’t know what was going on before. Probably a glitch.

I just gave you the solution mark, I hope that is fine.

1 Like

make it transmit on a channel when someone teleports somewhere, or purchases/does something

channel broadcasts → overlay gets channel and pops up
if you need some screenshots, I can get some too.

This topic was closed manually because a solution was marked, there hasn’t been any recent activity, and currently the automatic closing system doesn’t work. Contact the moderators if you need this thread reopened.