Okay, so, let's say you've used a relay device to give something to a random player, or switch their team or something, is there a way to get that random player's name in a property?

I really need this for my Fishtopic Infection game…

@WhoAmI, Lxmas told me you might know

Off the top of my head. (I haven’t done any testing on this yet) If you give someone a red seed, and have an inventory item manager track it, you can have it update a property. When the property updates, that property, in turn, can activate a trigger, which can then assign the property to the player? This may not work, I will have to test this myself.

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alright ill try it, thanks

Okay, I did some testing with this, and it does appear to work in my world.

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Yes, there is. Have the relay trigger a trigger, and in block code
set property “property”
Triggering players name block

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That is so much simpler than my solution. How did I not think of that!

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just figured that out but thanks :slight_smile:

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