Normal and Major Room Ideas for "The Facility"

I want ideas for room Ideas for “The Facility”
Game concept:

You advance through an endless series of rooms, with special ones appearing every 50 rooms.

Normal rooms:

These rooms appear regularly; there is a 1/10 chance it will require a key to progress.

Share a screenshot of the room that includes the location of the possible key, It should be 22x10 in size:


The left barrier is the starting area, Right barrier is the exit.
Also, include any gimmicks the room has; otherwise, everything is up to you.
Also use the emoji :key: as the key.

I will accept major room ideas after I get enough Normal room ideas.
Now give me the ideas!

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so just doors lol but reskinned

uhmm you could do a room that’s electrical like gas tanks and stuff like that, and wires everywhere, and a server room. You need to put some wires together maybe with a pop up then a cover covering a button will open the door

is there going to be any monsters involved?

library room , a maze (monsters at every dead end) Jumpscares just in the game (would be cool) , pool or something

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Do you mean… Gimtities? (Entities and Gims)

My idea: a grassy area with piles of different archaic materials, like lumber, stone and more lumber. You also have to find various tools around the area to work with the materials. It’s like an escape room.
You can die by using the wrong tool to work with the material. Hammers or saws on stone… equals hammer slides and messes up your sync, so you bonk yourself on the head. With the saw, you accidentally cut your hand, and there’s no medical supplies anywhere…
Correct tools for stone are pickaxe and grinder. With the pickaxe on wood, splinters fly into your eyes. For the grinder… well… you know what I mean.

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Kinda like doors but no entities
also forgot you must have some way to di3
Oh, and no spooky stuff

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uhmmm

if you mess up the wire process

electrocuted

like you gotta choose red or green wires or blue if your up for the challenge with 3 options, and if you get it wrong, you take a little bit of damage

spooky things? maybe a computer saying stuff like you are not safe yet or something like that, giving spiders a home or cobwebs and making it feel full, yet feel abandoned. Like a ominous feeling. Maybe also add paper on the ground too

Radioactive chemicals or electrical shock or holes in the ground

or die from having a heart attack when seeing a spider or you turn into a radioactive subject/ the radiation takes the form of you and you die

Still gonna need the screenshot
I suggest saving complex ideas for when major rooms open

Uhm should I use a different name?
Pretty sure that the facility is already used

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Temptation:

Just an empty room, except for 1 thing. It has a button in the center. This button will instantly kill you, but it has a 1 in 10 chance of not killing you and instead replacing the next room with a good, fun, or major room. The information given to the player via text is mostly true, but the text will tell the player that there is a 1 in 8 chance instead of a 1 in 10 chance.

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Maybe you could change the name to “The Forerooms” or “The Gauntlet” or “The Construct”…
Or “The Centrifuge of Reality”

I’ll give you some idea of the major rooms so when they open up you’ll know.
They are twice the size of normal rooms (44x20)
The exits to them are special, you have to figure it out how to unlock them.
They appear every 50 rooms.
They can also feature MORE than 1 gimmick, but they have to have a major gimmick that is unique to the other major rooms.
(Also all of you guys exclude the screenshots, please include them, it will make my life easier)

BUMP
Uhm yeah I guess so

BUMP
Don’t tell me you guys forgot about this…

BUMP

That’s past me telling present me rn :skull:
But please I need ideas D:

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Random wires on the ground that if you touch them you get electricuted