Non-euclidean game

Some of these, maybe.

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I thought of another idea - if you trick the player into thinking its normal for a teleporter transition to take some time by using camera views and the teleporter transition to bring them into different rooms, then you can make an infinite hallway and the player will continue thinking that they’re just on a different section of the hallway everytime they teleport.

Interesting.

Oh, so they get used to it and then think it’s normal, making it seem like they’re in the same hallway. I think.

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welll you had a nice idae so yeah

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