I mean, if you follow a tutorial/guide, the better you get. You just have to teach yourself which blocks does what by context and by where it used in different guides.
If you could link the guide you were using with blocks, I could help you. I might go offline, but I’m pulling an all-nighter anyways, so I’ll hit you up in an hour if I can’t respond asap.
oh hey, i checked a randomizer and yea i can do that
but i have quite literally no idea how to split block sets, @TheMathematicalComet get here and explain
Randomizers are real simple things. If you need help, I can guide ya through it. I’ve made them lots of times (luck based [gambling] games, who would’ve thought?).
Have another trigger that when receiving on 2nd trigger generates another number for more randomization (that definitely sounds confusing but I cant explain it well because I didn’t actually have to do this and I don’t feel like working on detailed explanations right now.
I just disabled typing notice
my brain isn’t working this late at night so I don’t really understand that but I think so. What I’d do is have rng1 be rng with a chance of triggering rng2 which continues and has a chance of triggering rng3 (if that makes sense) but if not, I think what you’re saying should work
i make a first rng to randomly get “rng2” or “rng3”
THEN once either 2 or 3 is triggered, they do that actual chance thing i want
am i ready to get to work or no?
alright, i think i can figure this out
if you get solution-ed then yes, i figured it out