Need help with some moving platforms (I already searched nothing tells me how to do this)

Hey. So I’m making this platformer map, and I want to have some moving platforms. They’re kinda like blinking blocks, and I have no idea how to make this work.


I want to make it so only one of the boxes is visible at the time, and when it disappears, the one next to it becomes visible.

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try using a wire repeater loop connected to them and a lifecycle!

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invisible as in not visible or disappearing as in u can jump on it?

Can you elaborate, please?

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oh then this probably wont work

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invisible as in despawned.

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I have some ideas. You could do something like when player enter zone, (before you get onto the boxes place a zone) then place a trigger, (configured not visible in game and then not triggerable when stepped over) and start with the boxes not visible in game. Then wire the trigger to the first box. when triggered-make visible. add another trigger. same settings. then, add wires. first trigger, when triggered-(wired to the second
trigger)trigger. Go into settings for the second trigger and make the delay how ever long you want the boxes to be visible for before it changes to the next box.

Zone’s won’t work. you see, They’re like blinking blocks. one appears at the same time one dissapears.

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no just one zone which sets off a trigger and its an endless loop of appear and disappear

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put different blocks where u want them moving and put a zone or trigger where u want them to step when they start moving and then wire the zone to make one block disappear and one reappear
if that makes sense

oh so when you enter the zone or step on the trigger right above the block it makes it visible or invisible?

use a wire repeater chain

good idea instead of all the triggers right?

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wired to each other once the player triggers it to start and each activates one and deactivates the previous one

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that would work great I think

it was the first post on the topic… which was also the first post…
so its not like its new or something

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Oh yeah sorry i didnt see that. I would use that way, less devices and wires and memory than all the triggers

I was actually working on a guide for blinking blocks that should be up in a day if that helps.
(perfect timing for you to be asking for this)

Here you go :smiley:

gaming pho u beat me to it

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Here ya go!

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Thank you, @Gaming-Phoenix ! That’s what I needed!

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