Need Help With Reward Zones

So, I’m making a map that, when a signal is sent out, gives everyone in a zone a reward by sending out another signal. I was thinking about activating then deactivating a zone to allow everyone in the zone at the time will get the reward, but I need confirmation to see if i will work before I start.

REWORDED:
So, I’m making a map that, when a signal is sent out on a channel.
When the channel is broadcasted on, it gives everyone in a zone a reward by sending out another signal, to an item granted, but more flexible.

I was thinking about activating and then deactivating a zone to allow everyone in the zone at the time will get the reward, but I need confirmation to see if I will work before I start.

Um can you reword that? its a bit confussing and to give a reward to those in a zone is by when it gets activated which is only appone leaving and entering a zone.

Umm… its worded weird, but I think it’ll work

yeah i do to, if i understood it correctly.

I reworded it.

Player enters zone → set player-scope boolean to true.
Player exits zone → set that boolean to false.
Signal broadcast → relay for everyone → trigger (if boolean is set to true, broadcast on channel) → grant item

I’ll try that, thanks!

Make sure that the property starts on false!

ok! :+1: :+1: :+1: