Need help giving a random player a weapon

So I’m making a game called “The Tower of H*ll”. Basically, one person gets a Pixelator and everyone else has to make it to the top without get knocked off. Also, I switched it to fragility instead of health like that one official game called “Knockback”

Can anyone help?

Use relays for events with random players.

How do I use it though?

Wire a relay to an item granter

when a game starts, you get the pixelator?

a random player does but yeah

oh then a lifecycle on game start wired to a relay with random player wired to an item granter with the pixelator

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