My overlay is not showing up

I built 2 overlays that are supposed to show your coordinates when you teleport to a specific location. when i started the game to test if it works the overlays wouldn’t appear.

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Did you check if the overlays are turned on when the game starts? or have a life cycle?

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Yes I did, neither of them are wired to lifecycles, nor do they have Show On Game Start turned on. they are only connected to the Teleporter like this

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They might both be on the same side of the screen. They could both be on the same corner, I think that cancels them out, or it only lets 1 be visible.

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Did you link the player coordinates device properly by storing the x and y-coordinates in properties?

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They are both on the right but one of them is supposed to be on the top corner, and the other on the bottom corner.

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Yes :frowning: still nothing is working.

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So the overlays are not active, and are activated when the player is teleported there?

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they are supposed to be activated when the player teleports but they don’t.

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Show the coding blocks for modifying the properties and the property devices themselves.

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The code looks fine to me, could it just be that you forgot to make the properties into number properties? I also see that you only gave a screenshot for 1 of the overlays, can we see the second one?

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I just checked they are both number properties, maybe its just a glitch or something.

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Thanks for your help, i’m just gonna move on to the rest of my map and see if it works later. :face_with_diagonal_mouth:

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do you have them set to turn on at game start? and are they both on different sides of the screen?

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You might also want to add “Convert Numbers To Text (With Commas)” block when you are attaching your numbers to the “create text with” block.

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this was a bug I ran into when making my TSB map if you leave and rejoin the overlay should respawn and then just place them in again. unless that is not working for you

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I will try these, thanks! I’ll tell you if it worked.

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Overlays still aren’t showing up :pensive:

To test if it’s the teleporter or the game overlay you could do a test with the overlays active on game start.