I’m trying to have a player recieve 50 light shards if they defeat the final boss but for some reason, it’s not working. I’m pretty sure I did everything correctly. Can someone explain?
Can I see the settings?
I believe this is a little bug that I don’t think I know how to correct. It just seems to magically correct itself, if you get what I’m saying- i don’t know what I did.
Some reasons this could be.
You have copied the item granter to many times. The same happens with props. ![]()
Can I see the settings of the other connected devices?
It might either be because free reload is on
Or one of your channels is capitalized and not connected
probably the device…
So you want it to grant the 50 shards and then end the game?
can you show me all the screenshots?
Yes because it’s the final boss
So you need to add a delay, use a trigger with a delay of 1 second and then the trigger ends the game.
It doesnt grant because the game ends before the system can grant the shards
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