I’m making a baking simulator, and I have a randomizer that happens when the game starts and when a task is completed. The randomizer is to randomize the appearances of the customers, but for some reason now it’s acting up and sometimes making two sentries appear when the randomizer is activated. I need it to only show one at a time.
Can someone please help?
Change this to Help and show the whole system so we can see whats going on.
Could you show us what your set up looks like?
Is the randomizer running twice? Are channels or wires messed up?
What about the channels the sentries activate on?
Also it just started doing this like 3 day ago when for an entire week it was just fine
I checked. They all activate on different channels.
Are the gims all in active on game start?
If yes, then that might be the problem
If not, then idk what to do
None of them are active on game start. They all activate depending on the randomizer’s choice and then deactivate once the task is completed.
But it all started when I had tried to add another option to the randomizer… wait. Hold up lemme check something
The other thing i can recommend is redo the setup
Spyde away
i suspect that the problem might’ve been that I forgot to remove the fifth option in the randomizer. I’m going to test out if that’s what it is.
@KittenMitten you said the system was working like a week ago.
Did you make any changes to the game after the customers system was working.
Because if so it might be something wrong with things you added after the customers system was working.
Like I said, last week I tried to add another sentry to the system (That sacrificed some memory) and that’s when the randomizer started acting up. Just today, I removed the new sentry and it’s still broken. I have no idea what happened and I didn’t change anything else!
Sorry I have no idea how to fix this.
Are you making sure to deactivate the sentries? Everything looks fine to me.
yes. those pictures are of game start.
If you have any more maps you can make, than try remaking it on there if you don’t have that much. It won’t fix it, but it will at the same time!