Multiple Button Options?

I want to have a command table that when I approach it, I get multiple options for buttons (at least 4, preferably 5)
I tried using the overlay however when setting all the overlays to the same corner they overlapped instead of being above one another like I had hoped, and I really don’t want to force the player to look at each corner.
I either want the options to be in the bottom corners, or in the center.

Any ideas on how to accomplish multiple button options in one location?

use multiple buttons or a call to action

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Overlay is a button in a corner, there is 4 different corners, just make zone where they all show up each in a different corner, then use zone to deactivate when leaving

I specifically said I DON’T want to force the player to check each corner for a button.

I’ll check out call to action! I didn’t think of that

You can use a call to action list for a popup.

okay tell me if it works.

Yeah but call to action costs money

The pop-up device has its own call to action. Just have the button settings for the pop-up have two buttons. One to choose it and the other would bring up another pop-up and so on.

Oh i guess that would work but each popup can only have 2 so like a option and a next button?

That’s what I said, but yeah.

using a call to action is the perfect idea

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