First of all, I’m scared to add tags. Maybe we should add a rule to BH’s additional rules topic saying, “Have regulars add tags to your topic for you.” Idk.
Anyway, I was thinking we could use the coordinate system to move the waypoint, because the waypoint stands at a coordinate and measures the distance between you and it, right? What if we used the coordinate device’s blocks to possibly move where the waypoint points you.
Crazy idea, I know. I was thinking we could make pings like you do in Roblox Bedwars. Anybody play that?
What do you mean, “move” the player to “where the waypoint points you”? Are you talking about restricting the player’s movement in 1 direction or teleportation?
The waypoint can move when locked on players, yes, but I want to know if we can move it on its own.
A ping in Roblox Bedwars works with a keybind, or in this case, an overlay. It’s like an arrow, flying to the closest wall in its direction and saying, “HEY, GO HERE!”
Uh-oh, my auto-translate extension didn’t work. I meant move the waypoint where you want it to go.
Oh, so like using the waypoint as an animation to direct the player somewhere? That’s… a really interesting idea. But… how do you move the waypoint… isn’t it attached to either a point or a player?
I don’t see how moving past the border will change anything. The properties past the border are relatively the same besides devices being forced the follow the center rule.