"Moving" objects

I’m trying to make snakes and ladders and I’m using text to represent the tokens on the board. There are 4 colors; red, blue, green, and yellow. The tokens aren’t emojis so I can change the color using the set text color block. Any ideas on how to do this without using so much memory? (game board has 100 tiles, 500 per block for each text = 50k memory and I still have to had other features)

Welcome to the forums, bud. joining this hellhole was your first mistake

Well, there’s not much ways to move objects. But, really, you could take a look at an animation guide and reference off that.

There’s not a good way to do with without memory draining. Your best bet is to hide the tokens at game start and have one of every color on every square. It takes a lot of memory, and Im not the best with phrasing things, so…sorry, haha…

I was thinking about that but I can’t use a text object for each different color of token for the 100 tiles and have a block inside each of them; it would use 200k memory and would be really time consuming.

that’s correct, yes. But, there isn’t many other ways to do this. if only there was actual moving props. We can only dream, I’m afraid.