I’ve tried everything. The host of the game chooses edu (needs to answer questions for energy) or normal. If normal is picked, it grants 1000 energy just for it to be able to move, snd like it’s supposed to, the hosts energy won’t drain. The movement meter deactivated when normal is chosen. For some reason if normal is chosen, energy doesn’t drain for the host but it does for the players. Please help meeeee
i think in the settings of overlay or movement meter you added the scope to be player, not all players
When you switch to edu mode how are you activating the movement meter? Lifecycle, Relay what did you use?
I just said for the movement meter and overlay and stuff activate on edu and deactivate on normal
1 Like