Monkey mart help

is monkey mart similar to farm chain…? :/.

i think

then its rational it would sound ;like fqarmchain isn’t it…?

yeah… but they don’t waht it to sound like otehr games

well if you make the vibe different, I mean farm chain is a farm monkey mart Is different, and farm chain wont have power ups (I think I haven’t played it too much) so it will be different.

If it is like farmchain this might help. There are a bunch of guides on Farmchain

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ok, i have a question. how do i make it so that the farming plot already has the thing that need to get ready, without them even having to plant it?

let me see rq…

you sadly cant :frowning:

You could have an item image device with an item granter. Just make the item image disappear when you “collect” the thing
image

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Ok, so i have a spcifice question. so instead of haveing sentreys run around the map, where you have to put the things into a box. but i dont know how to make it so that if they don’t have the max amount that it sees what you have in your invantory, and gives them the right amount of cash for it.

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I’m not sure if I understood what you said correctly, but this should work
(Using Corn as an example again) You need a

Button

image

and a

Vending Machine

In featured:


image
(The granted item amount will be however much cash one piece of corn is worth)
In channels:
image
image

so how ever many things they have they get that much cash

That won’t work because it’s a file saved to your computer.

oh :(but do you understand what im asking?

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I think I do. Maybe save the inventories to properties?

could you like do a dimonstration?

I might be able to in an hour or two, but not right now unfortunately.

ok @NoNoWahoo and i will test things too

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you could make more chaotic