I made a system where every second a property increases by one I need it so that an item granted will grant me cash in the number of the property then the property will be set to 0
Are you using a counter to change the property? If so, I would use an item granter with a block that runs on wire pulse, make it grant a specific amount, set the specific amount to the property, broadcast on a channel, and make the counter reset on that channel.
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SO no matter what you buy you want it to go back to zero?
imagines a money Grater