So you can place block code? It just doesn’t work?
yes that is correct.
So why did you say it didn’t let you place blocks as your question
,
but maybe try using channels, and if you are make sure the trigger is activates by the channel/wire and that the block code is activated.
Edit - there is also a bug where activity feed items don’t appear so it might be that
Maybe just make the “Correct-guess” channel activate a notification that tells you you were correct.
ok I will try this later
yea that is why I did
They do, you just have to be in fullscreen.
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The triggers are still not working while
Do you have something triggering them?
yeah a checker is triggering it
Does it use channels or does it use only wires? Cuz only one trigger is wired to a checker…
wires I just got them all send up
couldn’t you just make it this?:
[1]
Set RNG Guess to random integer from 1 to 5
If: RNG Guess = Get Property "Player Guess"
Do: Broadcast message on channel: "Correct-guess"
Else
Do: Broadcast message on channel: "Guessed Wrong"
this doesn’t include the activity feed ↩︎
could you make it in gimkit blocks please
that is as simplified as i can get, as i cant get on GK rn
that is in blocks btw i just wrote it out
ok but it does not work by the way
make the buttons run to triggers that set a property to 1-5
ex:
Set Property: "player_guess"
value: 1
Set Property: "player_guess"
value: 2
Set Property: "player_guess"
value: 3
Set Property: "player_guess"
value: 4
Set Property: "player_guess"
value: 5
Ok I’ll try that right now
That doesn’t work. I don’t know what is happening that should work it takes the stuff and it runs through but it doesn’t send
There’s actually an easier way to do this:
Just let the player choose a number (any number!) from 1-5 (or whatever you have), and using math, we can show that regardless of what number you choose, there’s always a 1 in 5 chance the RNG chooses the right number, so you can just do this:
If (random number between [1] and [5] == 1):
Do: (whatever you're supposed to do)
Else: (whatever else you're supposed to do)
However this doesn’t tell you what number the RNG picked…
