I am making a replica of Meltdown from MC Champions. I need help with the following:
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I need players to stay out of the game when knocked out. How do I turn them into spectators when they get knocked out?
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Rooms will start to melt as the game progresses. How do I delete the tiles ingame
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I need to update a counter when someone picks up cash, adds it to their team’s score, and then removes the item to avoid an extra score addition
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When a player is hit, they don’t get knocked out but are frozen. Is there a way to do that?
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To make it easier for meltdown outs, is there a way to eleminate a player when they step on a certain tile?
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Is there a way to trigger events based on a timer such as rooms melting
There is probably more stuff I will need help with, but this is the basic stuff!