Making "kittyland (horror)" in gimkit (top-down)

if you dont know what the game is it’s from roblox
and ive taken a shine to it lately so that’s why im gonna compiling all the mechanics i need into this little help topic and excluding easy mechanics into another list in this topic so lets start

the list of things i need:
1.pathfinding pseudo entity (hard but maybe possible)
2. pseudo related visuals (probably gonna need mods of which im gonna ask tgtc for but if yall think its possible in gk without mods go ahead speak your piece)
3. perk and trait integrated system (preferably simplified)
4. trinket system (fairly easy but gonna be tad bit more tough to integrate with the above aka 3)
5. a couple trinket abilities
6.perk, trait, and trinket requirement balancing

the rest are fairly easy and i dont need help with them unless something comes up that creates a problem with them

one more thing before i go research how pathfinding works
please dont add the research tag or move this to devices
reason being i’d rather not one of my random game recreation attempts be displayed as “research” as it is more related to help then to research and stuf

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Get the x y differences. Pathfinding. Done I think

with walls/obstruction included type pathfinding.

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I don’t believe Qubits are possible yet so you might have to enter in every prop there is on the map.

qubits? who said anything about using qubits?
(googled it dont know what it means still but will dive into it later)
im messing around with breadth first search or bfs to make this
which seems simple enough

(im a google graduate at this point T_T)

also i got like 14 minutes left so im gonna take a break till tomorrow
feel free to respond anyways i check my phone sometimes for forum stuff

Might quantum node search work? Checking all directional nodes and then seeing the difference between the distance. But I’m not sure of the blockage situation. Qubits mean quantum bits. That means it can be in both 1 and 0 states, that means it can solve a maze without repetitions.

well still not using that but im using this as of the moment figuring out how to plot a path and convert it to readable gk blocks (“a” list is the one im trying to translate to gk blocks so far it’s just the for function and how im gonna make the specific type of list it probably needs cuz im not too sure if i need to format a list or just somethin else)