Making Angry Birds Epic in GKC

I feel horrible. I feel like a betrayer…
Hi.
I was thinking of making a one of a kind game that is super nostalgic, super fun, almost made every AB fan their childhood. Angry Birds Epic!

hey look its that angry birds guy ._.

hoping on remaking the entire game, starting by making the start menu all the way to the battles.

List of what to do:


also if you don’t know AB Epic, search it up.

I still don’t really understand the game you’re trying to recreate, so can you please explain?

What are some game mechanics you want to recreate?

Explain the game as in the original one or explain the own I’m hoping to make?

Well first, how do I make the battles, I have been thinking of using sentries that would launch a projectile as damage. But yet, I have been thinking on how to make the turns, as in one turn for you and another for the sentry.

Maybe teleporting the player into a zone that doesn’t allow any action, or somehow using barrier or wall terrain to block player movement when it’s not their turn.

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Biggest issue I can think of is launching the sentry since we don’t have sentry physics yet. (well really we don’t have them anymore but it’s been confirmed we’re not getting them anytime soon apparently)

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For the islands you could use WyWy’s floating islands guide!
But it kinda doesn’t have pictures..[1]


  1. ez just remember the pictures :sunglasses::+1: ↩︎

5 Likes

Ok.
Well then, we don’t need to do that, what I’m stuck on is letting the sentry blast one projectile and then the player can attack by launching one as well.


dw.

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You can make the player unable to move by giving them speed boost 0x, then make sentries on the player’s team so they dont attack, and when they are meant to attack, make it deactivate and activate a sentry at the player, then deal damage to the player, then reactivate at its original position, you can make players attack by giving them a gadget with 1 ammo and remove it after they fire