Lore needed for a game

I argee with Random Boi

Ok alr alr. Js make sure you’re working on that LOOOOOORRREEEEE cause you got me intrigued on what you’re gonna cook up

you need me to create lobby for lore?

almost done with that LOOOOORRRREE

Yea mi create lobby for lore

While we wait for randomlikesghostface to finish his lore, anybody wanna check out my thumbnail request?

(This is a repost btw)

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DONE @Av_SmileyFace

The world your player or a gim is in the “patchwork realm” a cursed land created when the veil between our world and the nightmare dimension was catastrophically torn on the night of Samhain. Now, as a lost soul or the appointed “Guardian to the Gates”, your mission to “Get to the Other Side”(Game Name) is a frantic race against the coming dawn, for when the veil seals at sunrise, you’ll be trapped forever within this twisted purgatory. To escape, you must defeat the monstrous Shard-Keepers, powerful mini-bosses like the towering "Guardian"and the silent sinja, who each hoard fragments of the shattered veil. Upon their defeat, they relinquish their power as unique gadgets/weap!ons, granting you the ability to counter the realm’s creeping darkness/evil and allowing you to collect the precious shards needed to repair the tear, stitch the reality back together, and finally reach the safe side before the monstrous “Spirit of Samhain” can claim this realm entirely.

That was a LOT of typing, I hope that’s fine @Av_SmileyFace (IT BETTER BE)

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YESHHH IT IS GOOD Random boi

thanks I’m gonna work on the cover, then maybe start the map and eventually sell it to AV

After using the awesome power of (chough chough) some program (Google Ai) I got all of the lore thingies (by @yaypie, @Blackfox45666 and @randomlikesghostface) I put them together to got the finished product:

Lore: The Patchwork of Samhain

You are a Gim, a lost soul in the “Patchwork Realm,” a dimension of stitched-together realities created by a catastrophic tear in the veil between worlds. This tear happened on the night of Samhain, when the barrier between our world and the nightmare dimension is at its weakest. You must get to the other side before sunrise, when the veil seals and traps you here forever. Your mission: find and defeat the powerful Shard-Keepers to reclaim fragments of the shattered veil. The shards, once corrupted by the realm’s evil, manifest as unique gadgets and items that will aid your escape.

The Origin of the Tear

The veil was originally torn by a completely nonsensical and reality-defying act: the “road chicken” finally crossing the road. This was an event that should never have happened and was never meant to be. The sheer paradox of it created a “rift,” a raw, exposed piece of reality that allowed the nightmares to bleed through and twist the surrounding landscape into the Patchwork Realm.

The Retrievable of the Banana

The reason for your Gim’s presence in this cursed dimension is twofold. Before the tear, you were part of a mission to retrieve something of immense value: the fabled “Banana of Infinite Peel.” This legendary fruit, rumored to hold the power to mend any rift, was being transported when the road chicken made its fateful crossing, and the resulting chaos scattered the banana’s pieces throughout the Patchwork Realm. Your mission is not only to escape but also to reassemble this banana, which now acts as the ultimate key to repairing the veil.

The Echoes of the Chicken

As you journey through the twisted levels, you are haunted by ghostly echoes of the road chicken’s past and present. These echoes appear in fragmented, surreal cutscenes that provide glimpses into its desperate, confused consciousness. You learn why it chose to cross the road—not for any grand purpose, but out of a simple, inexplicable impulse, completely unaware of the cataclysm it would cause. As you progress, the echoes grow more desperate and distorted, a warning of the creature’s final, monstrous form.

The Final Boss: The Chicken of Samhain

The final boss is the road chicken itself, transformed into the colossal and terrifying “Chicken of Samhain.” It is not a being of true evil, but a creature driven mad by the cosmic paradox it created. You will confront it in the final moments before sunrise. Defeating this boss will allow you to finally reassemble the Banana of Infinite Peel, stitch the final fragments of the veil back together, and make your frantic, final dash to the safe side as the Spirit of Samhain tries to consume what remains of the Patchwork Realm.

Your journey is a race against time, a retrieval quest for a silly but powerful item, and a showdown with a chicken that accidentally doomed a dimension. All three elements combine to create a story that is both epic and bizarre, perfect for the quirky tone of a Gimkit game.

And that’s it : P

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OHH
I didn’t realize your the OP.
Please don’t self mark yourself as a solution, instead, mark the person that helped you the most!
Thank you!

yes, yes, =D That works to!
@Av_SmileyFace

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Uhh that was kinda the whole point of me asking for lore-
But okie dokie

I would personally choose the person who made my favorite lore :slight_smile:

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I could never choose one person, it’s too stressful :frowning: plus it kinda craps on the face on the other people who submitted

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u can solution someone else than me i don’t care abt solutions ngl : P

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okie doke than it’s between @Blackfox45666 and @randomlikesghostface

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so it’s mega man basically
just say they stole your gear, and you’re retrieving it from them

I’m back, idrk if AV says its his/hers, I just wanted to be a part, and @Av_SmileyFace can I be a easter egg?

“In theatres soon” :speaking_head::fire:
(Also i dont really care bout ze solution just glad to have a chance to be goofi, so ghosty can have it :D)

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So I Win/won the lore “completion”?
If so thanks/YESSS