Location of players

I made the game a long time ago and am updating it, so how can I make it so that after pressing “game overly” the exact location of the player is activated while moving

here is an example

player 1 ( this is the one who is catching up)
player 2 (the player who is running away)

player 1 cannot find player 2, and he presses “game overly” after which the ability to see player 2 is activated for some time (let’s say 10 seconds)

also if it will be possible to make not 1 player who is running away but 2-3-4-…

can anyone help?

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Can you give more details?

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maybe make it temporary (that’s what I mean)

I will have a test, I will answer later

NVM!!
Use a waypoint (location of player and global).
Make a relay (all players)

overlay pressed --> run relay
relay run --> activate waypoint

Use a wire repeater for the delay.

overlay pressed --> trigger 
when triggered --> deactivate waypoint
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