You know i’m not a creative guy.
I’m designing a map called “Levels” in which in each level you must reach the flag in order to proceed to the next level.
However, I don’t want it to be only “Run to the flag and you win” kind of stuff.
I want each level to have their own requirement or obstacle in order to reach the flag.
And that’s where YOU come in.
I already filled in 4 level concepts, there will be 20 levels in the game (along with harder versions of them called “Plus Levels”)
You could also add a name for each level involving your level concept.
And… That’s all I need to say, start proposing your ideas!
Find keycards in a randomly generated maze @Inkja31
Hard version: more keycards, a bigger maze, time limit
A quiz show where you have to get a certain amount of points to progress @Inkja31
Hard version: less points per question, more questions, questions are harder, more points required to progress
Find an invisible prop and destr0y it within a time limit (best in a small to medium sized room) @Inkja31
Hard version: room is much bigger, add more props, but only one is real
Talk to 3 NPCs and guess which one is lying to progress @Inkja31
Hard version: change it to 5 NPCs
Spot the difference in 3 different pictures @Inkja31
Hard version: more differences per picture, 5 pictures
I got one!
Name: DON’T GET CAUGHT!
Once the player starts the level, the player would immediately be at one HP, the only thing is that they get a DASH overlay.
DASH- (It’s like a dodge) You get a big speed boost for 0.3 seconds. Cooldown is 2 seconds.
The goal is to make your way to the flag WITHOUT getting hit ONCE. If they do, they have to restart the level(why restart the level when hit once? because I’m evil(joke)).
The map has props as cover to prevent you getting caught + getting hit by sentries.
Guards(Sentries with Vortex Agent skin) will have MAX accuracy, however, their attack speed is a bit slow. (Gadget is Evil Eye or Zapper)
Turrets(Sentries with Sentry Robot skin) will have MAX attack speed, however, their accuracy is very low.(Gadget is Blaster or Pixelator)
Lasers become activated for 7 seconds. They activate in 3.
There will be locked doors, making the objective longer. To open it, you must answer one question correctly.(Yes, I know levels can be short, but why not!)
Gadgets can be used for this too btw
Hope this helps!
Name: Radiation Run
You have to complete the level as quick as possible because the radiation has multiple effects.
Effect 1.) You lose 1hp per second
Effect 2.) The enemies quickly mutate and get more powerful
The decor will be a science lab with spilled nuclear waste all over the place.
The Enemies will be the gims found in Apocalypse.
The goal is to travel throughout the small facility finding 3 keycards to open the exit door.