Let me REOPEN (not literally) this topic

My first ever post was this one-> [1]

I was new and just followed whatever the people told me to do.
I never really got my answer.
So… its not a dupe.

okay

Anyways… some of you might not know what a bank locker is. Its a place where you store your valuables, like jewelry, stock papers, etc. You basically enter your Pin of your bank and then you store or remove items. I want this to happen and I also want it to see what you have in your locker. You know like a pop-up or a notification.

So… please help!


  1. Its related to the topic ↩︎

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NVM I didn’t see other it has been checked
(To much coding for me sry :l ) I will still try

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The topic was already closed. I accidentally marked a solution and didn’t check if it worked after 3 hours.

'scuse me this is a dupe
jkjkjk
anyway

for taking away the items, a vending machine for each item would probably work
on purchase could update a property
then a button so you can retreive each item
no idea how to make the property work though ;p
lemme look into it

you could try reworking this guide into using different items instead of money?

no pictures for the blocks, though

toothless is active, so they might pop over and explain since linking guides gives a ping

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I know how to use blocks but without the pictures I don’t know what to do!
Sorry…

I’m pretty sure there are guides on how to make storage chests/boxes, aren’t there?

The least techy way I can think of is to do a cartoon physics thing where you can walk into it like a room and it has a lot of places where you can put specific things. That way it isn’t something like a menu screen you have to traverse (which by itself would be a Gimkit logistic nightmare to do (I think)).

If you have the season ticket you can have a system that detects what item you want to put inside and adds a popup call to action item to the list, then if you click said call to action you get the item.

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No I won’t, sorry.

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I sadly don’t have season ticket :sad_but_relieved_face:
Liked baked potato said I’ll probably use vending machines or item granters and then I would need a system to check if the vending machine is used then I can put into the pop-up somehow.
I think I got the general concept but I don’t know how to put it into place.

can you put it in pictures format.
it just looks like a ton of words for me.

For all you people who have faced this struggle before,

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Quite literally the simplest way I could execute making a safe depost box to access items would be to just teleport the player to an empty room to quite literally drop their items on the floor. I suppose you could also throw on this guide for the lock portion of it.

I am aware that there is a lack of pictures but it should be enough to clearly explain the process.

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Oh but I was asking like a mechanism to store the items and count them all up again. Like a storage unit and then a popup shows how many items are in it.
I already got the code part of the locker done.
@SuffyPro97 can I have the pics? pls…
oh, also would your design work with multiple items?

if you want to do multiple items, duplicate the setup I wrote
Jewlery: button—counter 1----- item granter (take/give) ------- display 1
safe: button—counter 2-------------item granter (take/give)----------display 2
display: you can have one game overlay show multiple lines (jewlery:X, Safe:Y) by wiring it to both counters, or use multiple overlays

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