LeaderBoard Sensor........Plz Don't Tell that's not possible

I’m trying to recreate this:
1st placer gets a small amount of something
2nd gets a larger but still small amount
3rd get a good amount
4th gets an amazing prize

Which needs a leaderboard sensor to work.

2 Likes

Umm… Use properties, maybe?

1 Like

this isn’t like, over multiple games, right?

1 Like

No Just a single game

1 Like

ok, then it’s possible.

its 9 in the morning and i dont know how, but its possible.

4 Likes

I have (not) been summoned.

This is for what, a racing game?

I think you just need properties.
I’ll give you the blocks when I have time.

No it’s a randomizer

That makes it a lot easier…

In the general settings, set the leaderboard to “property”
set property to: leaderboardscore

add a property: leaderboardscore
set scope to: player

use this property to keep track of the score of every player. say for example when a player gets an apple, they get more score points, you’ll have to add a trigger or smth to add to the property score.

as for the reward system, just add a trigger with block code checking for the amount of property each player has and then compare it (actually i just realized that comparing this could be more complicaed than it seems)

not really sure how much gkc has changed since then cuz i havent been on in a while. but this is the overall idea.

will elaborate later

5 Likes

I think there is a way… lemme check rq

Got it, its able to be down on the checker device

Check Updates for more info, @Pika_Pokemon!
Good to see you back in a time of struggle…
:sunglasses:

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