I’m trying to get back into the Brawl Stars game I’m making. The mode I am trying to create is Solo Showdown. I made this a while back but never touched it. Now I’m testing it again, and it has stopped working.
Here, it checks if 15 players are remaining. If there are, then it checks if the 15th-place property is taken. If it isn’t, then it takes that spot, now there are 14 players, and you are knocked out for the rest of eternity. I realize now that I only need the players property checked, I can get rid of a lot of code haha. It repeates all the way down to one player.
The only thing i can do is to redo the code? Sometimes when you have a game that you haven’t used for a while, it can mess around or even ruin the code.
-what game mode is this that requires fifteen players??
-did it work well beforehand??
-have you checked to see if the control is the same as the test??
-maybe try doing a player & score counter to see if one is wrong
-this might be a bug, so how is the improved version different from the original
you might’ve done some of these, but still, it helps [1]
Can you merge a live player counter into one property?
Then it checks if it is equal to one, and the game ends?
Is that what you are trying to accomplish?
whats the new block code look like as of now?
it probably does do its thing, but does the new code work?
also, this sounds interesting as a game, the revised code seems like it’ll look good. [1]
i meant main brawler in the game, not accounts (ahh sorry for the confusion) ↩︎