I am making a retro bowl so, if you guys know what that is, I need a way for the quarterback to distribute the ball. I thought of hitting someone with a gadget, is there anyway to give someone an item or something when they are hit?
I don’t think you can detect when a player is hit, sorry.
The lifecycle can detect when a player fires gadget though, then you can find the nearest player and give them the ball!
Pseudo Projectiles?
It’s a start, very complex.
I don’t think that is possible right now
Is there any way to do anything like that without using a ball (device)?
Idea: Have it one-tap the player who gets hit
then make a lifecycle for “Player Knocked Out”
Have it grant the item you want and teleport them where they knocked out using checkpoints or teleporter
Ok thanks I’ll see if it works!
also make the field full of checkpoints, so they immediatly respawn at where they were.
(very memory heavy)
also I think it is inneficceint
I do think that a lifecycle would be the best way to do this.
Also, THANK YOU SO MUCH!!!
I love Retro Bowl an odd amount. I play it an odd amount. I know you can finish this! Don’t give up! Please!
Ok thank you. I am gonna try.