I’m making a game and i want to make that happen. does anybody know how to do it or even if it’s possible?
this is how it looks:
Wire each sentry to a repeater, make the repeater repeat as many times as you want the sentry’s points to be, make the repeater increase the counter value when the action is repeated.
could you show me a picture? im trying but i dont think im doing it right
(Sorry for the mobile view) When sentry knocked out, transmit on a channel (DIFFERENT FOR EACH SENTRY), start the repeater when receiving on that channel, when task occurs, transmit on a scoring channel, make the task interval .5 seconds, stop strategy after a number of repetitions, and number of repetitions the number of points that sentry should give. Then go into the counter, set the scope to player, and increment counter when receiving on the scoring channel, then make sure it updates your score property, and there! You have the scoring system (screenshots below )
@qwertyuiopM921 If you found a solution then please mark one.
Is that.. a repeater?
PLEASE NEVER USE REPEATERS
(I mean at least look at the following guide)
Use this instead of repeaters
Also since you need different points, i would recommend you use block code instead, so you dont need like ten repeaters
yea just a sec i was away for a bit srry
it made it increase by ten
how do i increase it by 5?
(still helped though)
nvm i tried it on other sentries and it increased by 5??
so confused😵
nvm yes it worked!!
i still need increase by 10 and 25 tho
this is how it looks at the moment(probably only small differences)
it would be annoying to follow the guide AND THEN change it to whatever your guide says so if you want me to not use repeaters then make a full guide on how to do the same task without repeaters.
NVM THE REPEATERS HAVE LIMIT OF 10, AND I NEED 12 OF THEM HOW DO I SOLVE IT?
please help😭
If repeaters have a limit of ten, then you can probably use triggers instead if you run out. Just make the trigger receive on the sentry channel and transmit on score, then copy each trigger for each point of the sentry.
sooo more than 140 triggers?
If you want more than 140 points, then yes. My suggestion is use the repeaters first and then use triggers on what is left over.
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