Is there a way to make one team have different speed than another team when they both run out of an item

I´m trying to edit a map function after a play test

Lifecycle > Repeater > Checker (less than) > Relay > Speed Modifier

3 Likes

You could have two different movement meters for two different teams. They both drain the item at the same speed.

When they run out, have movement meter 1 set all players on team 1 to one speed, ad the second one set all the players on team 2 to another.

4 Likes

you could do what @Blizzy in the other post, just do a team check to determine which speed to set.

2 Likes

yeah none of the speed things that I posted worked at all

4 Likes

none of this worked at all

3 Likes

Please edit the code out of your image

oh right okay sorry I did not even realize that

these devices don´t work either
image
I don´t know whats going on

What activates the movement meter? Are you sure that they’re inactive on game start?

Can you activate a movement meter for one team only?

Are you using a checker?