Is there a way to make it so when the player steps through a zone, everything in that players inventory disappears?

Im making an escape room and i need help… also im back from the dead, hi guys XD

The zone sends out a channel to an inventory manager and that manager clears their inventory

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Ahhh! Ghost! :ghost: Welcome back, @StarfallNova !

You may be able to wire a zone to some Inventory Item Managers.

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Create a item granter for every item in your game and set it to -9999999. When the player enters the zone, transmit on a channel that all of those item granter receive on. This is more memory efficient than using IIMs.

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Yeah, that works. Pretty smart, and we’re all lucky that inventory can’t go into debt.

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thank you everyone! <33

(Thank goodness) though that would be interesting…. :face_with_monocle:

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