In my Mario-Kart game I’m making, I want to implement a ranking system, but the courses are big enough that I would need more than 25 properties for my method. I want to know if I can somehow extract numbers from the counters themselves (or if there’s a better method).
Here’s the method I’m using so far:
Player enters/exits zone: Transmit on ([coursename][checkpoint number]scoper)
Triggers: Recieve on ([coursename][checkpoint number]scoper), Transmit on ([coursename][checkpoint number]), activate on ([coursename]start), deactivate on ([coursename][checkpoint number]), Player Scoped
Counters: Start at 1, increment on ([coursename][checkpoint number])
Edit: I thought that the property limit was 25, but it’s 128.