Is there a way to determine when more than one player is in the game?

I made a map that is supposed to be singleplayer, but I want some fun easter egg text to show up when there is more than one player in he game.

the Team manager device is probably involved in this somehow

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A counter, when a player presses a button or enters a zone it will increment it. The target value should be 2 and if it is 2 make run on a wire pulse or channel.

But, couldn’t that mean that if one player passes through the zone twice, it would count twice?

True, maybe a teleporter or button.

Also, do you know how to make a start room? Ive been meaning to, but dont know how to…

You mean a lobby?

Yeah. A lobby. That thing.

Just use a checkpoint.

Have it only have one activation for each player.

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Set a room with a spawn pad with the following settings.

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