I need to make a hit check on an object
If someone hits something, you can make a channel that broadcasts the message. However, I don’t know if this is possible, but when something is knocked out, it automatically sends a message on the default channel.
maybe use a knockout manager
could i possibly make it so the object is respawned after its knocked out
that’s tricky, you just have to put another prop that it is ther
could i replace the object after it has been destroyed though?
not really though, I don’t think thats possible unless u make it so you place another prop in the same place, and then make it so after the 1st prop has been destroyed, the second prop shows, and so on.
The only way is to have two props one that starts visible and one that doesn’t. When the first is hit it gets destroyed and makes the second visible. I think you can do something with zones but I haven’t tested it.