I’ve been trying to make a escape game where one person chases a group of people who have to press buttons to get key cards and couldn’t figure out how to make it so the chaser couldn’t use it. Is there a way to stop them from pressing it?
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Use a relay. Switch the chaser to team 2, and set everyone else to team one. Then deactivate the button on game start, place down a lifecycle and a relay to relay on behalf of team 1, and then wire lifecycle to relay, and relay to button to activate it.
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In the button, make sure to set “scope” to team.
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