so, Basically I’m making the Demoman Class and i want to have the abillity to place stocky mines across the map that you can detonate.
If the player enters a circular zone, use a damager to damage the player.You’d have to have a bunch of zones that activate when necessary though.
First place triggers and make them invisible. The wire it to a damager. You could also add a notification and make the notification a warning notification and wire it to the trigger.
You will need a trigger(s) and a damager.
Make sure that the player can step on the trigger.
When triggered, transmit on mine-detonation
, or any other channel you want.
For the damager, damage amount, anything you want.
Damage when receiving on, mine-detonation
, (or anything you want)
Edit: or those too they all work
Yes its absolutely possible
You would just copy the normal way of making a “Mine” in Gimkit but then get a zone that will damage people who are in that zone
Creating the mine placing system would be really memory-consuming due to the large amount of zone/triggers it requires. My suggestion is to make several specific places to place the mines, which are only visible to the Demoman.
zone + damager.
Maybe this link to a topic will help.
Can I use an overlay as the button that detonates the mine?
Yes, just do the stuff in the topic, but add an overlay and connect it to the detonator.
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