Is it possible to make siphon where you get health but only if you knock a player not a NPC
I think it is (im not sure)
If there’s a way plz tell me
Grab a life cycle and a health granter, then set it to player knocks out on the life cycle and add how much health you want to give a player in the health granter, then connect a wire
i did that but I knocked a NPC and it still gave me help so I am scared people will farm for health
WAIT I GOT IT ( i think
get a life cycle and set it to player knocks out, then grab a knockout manager and set it to player, and connect the life cycle to the knockout manager, then grab a health granter and put it to how much health you want the player to recieve, then connect the knockout manager to the health granter.
Sorry, but I don’t thinks its possible
Linking another topic I solved.
Change the lifecycle to a knockout manager set to a player.
Knockout manager
when on player
then health granter
then choose your options
hopefully this helps
Place a knockout manager, set it to this:
Place a health granter and set it to this:
These two are what you want:
I can’t believe nobody else knew that here…
yes, once a player knock out—> give health
Oh. You’re trying to give a PLAYER health…
Do the same this except player instead of sentry.
Ok i had to be offline for a while but I will try your guys ideas
your welcome, glad to help!
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