Is checkers in GKC possible?

Okay we need the layout.
We can do this with barriers.
The pieces would also have to be barriers. They would have to be in every space and all turned off and not visible. There has to be a camera point/view that covers the checkerboard, so the player can see what to do.

This was just a suggestion cause no one said anything about this.

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The best way to do this would probably be to tell each piece what it can do and then have a way to display that to the player, so each piece would be a property with data of location, possible locations to move, and possible locations to capture what side its on if its a king stuff like that in the property

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bump.

how would you decide which checker to use? i have seen people talking about grid selection but it might be interesting.

maybe you have to press an overlay and that hides after that?

but deciding whether it’s a valid move and takedowns could be difficult

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