In a game like bedwars how do you make it so that when the bed is destroyed players on that team will switch to spectator when they die

In a game like bedwars how do you make it so that when the bed is destroyed players on that team will switch to spectator when they die

In the wires:
Prop destroyed → Switch Player to Configured team (make that team spectators).
Also, welcome to the forums!

Same as what GimSolver said, and, Welcome to the forums @SKETCHY1!

Please mark a solution if you found one!

I already tried that and it only make the person that destroyed the prop switch to spectators soooo

Prop destroyed → relay (all players on the team whose bed was destroyed)

Relay → switch players to configured team

Do you mean all players on the team?

I mean when the bed is destroyed if a person on the team that bed was destroyed on when that player gets eliminated they become a spectator

does eliminated mean knocked out?

yes I mean knocked out

Devices needed
-Lifecycle x4 (however many teams you have, but i’m pretty sure in bedwars there are 4)
-Counter x14 (unless there is a way to increment more than one using one counter)
-Prop (Bed) x4
-Checker x8
-Ko manager x4

Team 1 settings:
Using a lifecycle whoses event is game start, wire it to a counter.
Event occurs → increment counter
Make the counter update a property.

Team 2 settings
Using a lifecycle whoses event is game start, wire it to 2 counters, with the same settings
Event occurs → increment counter

Team 3 settings
Using a lifecycle whoses event is game start, wire it to 3 counters, with the same settings.
Event occurs → increment counter

Team 4 settings
Using a lifecycle whoses event is game start, wire it to 4 counters, with the same settings.
Event occurs → increment counter

For the next steps, repeat 4 times, once for each team. Name properties different things

Prop destroyed → increment counter (make it update a property called team _ (whatever team this is for) bed destroyed)

Ko manager wired to checker like this:

When knocked out → run check (make this check checking for the property

Well if the bed was destroyed we need them to live because if it switches team then they die

So we need a respawn to be deactivated when prop destroyed

do you guys want to visit my map to figure this out?

I was just answering their question.

Sorry, but you can’t post c0des here, they aren’t allowed. If you want to post codes, please put them on the wix.

1 Like

Welcome to the forums @SKETCHY1. :partying_face:
Remember to mark a solution if your question is answered.

1 Like

alright i am going to do something else rn, Im going to take a break

Please mark a solution if you’ve found one.

It’s hidden.

1 Like

make a padlet and i can help