I got an idea.
hmm? im listeningā¦ tell me
So, make it so they donāt respawn when tagged. Check if what area they are in using a zone. Use true and false properties and do a little bit of block code that makes the player respawn when it goes through. Might need an item to use it to check teams. This will cut down 2 tag zones to 1 every map. Might have to ask someone here, like here_to_help.
I think heās offline though.
But 2 zones. One for every team section. When they enter that team section, make it check what item they have. Make it so they spawn they have a item representing a team. example, red team = red seed
Now, make it so everyone can tag throughout the game.
change size. i didnt see that let me try
So tag zone for both teams, Your only gonna need 2. Do it so when someone tags someone, they donāt respawn. Then make it check the team and zone. Use true and false properties to determine if they in a zone.
that does work tysm.
After, make it broadcast a message if its successful if someone on team blue tagged someone in their zone. After, make that message/channel do it so that when they receive a channel, it respawns them.
Edit: Pretty sure that would work.
Ohhhhhhhhh you meant you needed it biggerā¦ ok
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